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My favorite Lego creation! B.U.Z.Z
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Psyber Dragon LIGHT 1500/900 Level 6 Synchro/Machine/Effect 1 "Tuner" monster + 1 or more non-"Tuner" monster(s) When this card is Synchro Summoned, equip the Tuner monster used to this monster. Increase the ATK of this card by the ATK of the equipped monster. Whenever this monster attacks another monster, decrease its ATK by its Level x200. Once per turn, you may increase this monster's ATK by the difference between you and your opponent's LP. If you do, this card is destroyed at the end of turn. If "Torn World" is not in play, this card is destroyed.
Psyber Gatling Dragon LIGHT 2800/1500 Level 8 Synchro/Machine/Effect 1 "Tuner" monster + 1 or more non-"Tuner" monster(s) When this card in Synchro Summoned, equip all the monsters used in the Synchro Summon to this card. For each equipped card, this monster can attack that many times. If you would gain Life Points, increase this monster's ATK by the same amount instead (this ability cannot be used the turn it is Synchro Summoned). If "Torn World" is not in play, this card is destroyed.
Psyber Doom Dragon LIGHT ????/???? Level 12 Synchro/Machine/Effect 1 "Tuner" monster + "Psyber Dragon" + 1 or more non-"Tuner" monster(s) This monster's ATK and DEF are equal to number of cards removed from the game x1000. When this monster destroys a DEF Position monster, if the destroyed monster's DEF is less than this monster's ATK, inflict the difference as battle damage to the opponent. When this card is removed from the field, remove it from the game and Special Summon 1 "Psyber Dragon" that is removed from play. Its effects cannot be activated, and its Level is decreased by 2. If "Torn World" is not in play, this card is destroyed. At each of your End Phases, return two cards that are removed from play to your Graveyard.
Psyber Modulator LIGHT 100/100 Level 1 Tuner/Machine/Effect When this card is Normal Summoned, you may pay increments of 100 Life Points (max: 1100). For each increment, increase this monster's Level by 1
Psyber Synchron DARK 700/500 Level 3 Tuner/Machine/Effect When this card is used for a Synchro Summon, you may return monsters that you own that are removed from play to the Graveyard instead of using monsters on your side of the field. If "Torn World" is not in play, then this card is destroyed.
Psyber Infinite Revolver Dragon LIGHT 0/0 Level ? Synchro/Machine/Effect "Psyber Synchron" + "Psyber Dragon" + any number of non-"Tuner" monsters If "Torn World" is not in play, this card is destroyed. As long as this monster's ATK remains at 0, you do not take Battle Damage in battles involving this monster. For every monster used to Synchro Summon this card, this monster can attack that many times. When this monster attacks another monster, prevent all Battle Damage and inflict 300 Direct Damage to the opponent's Life Points. During your Stand-By Phase, select four cards that you own that is removed from play and return it to the Graveyard.
Vile Psyberspawn DARK 100/100 Level 4 Machine/Effect When this card is Normal Summoned, you may Special Summon one Psychic-type or Machine-type Tuner Monster from your hand.
Psyberspawn Basilisk DARK 1000/1000 Level 6 Machine/Effect 1 "Tuner" monster + 1 or more non--"Tuner" monster(s) If "Torn World" is not in play, this card is destroyed. When this monster battles a DEF position monster, and if that monster's DEF is higher than this monster's ATK, destroy that monster and increase this monster's ATK by 500 (this effect does not stop at the end of turn). When this monster deals Battle Damage to an opponent, that opponent receives one Poison Counter. For each Poison Counter your opponent has, he/she takes 100 damage each Standby Phase. When this card is destroyed in battle, draw cards equal to the number of Poison Counters your opponents have.
Psyber Blocker LIGHT Level 4 0/2400 Psychic/Effect If their is a card in your Spell/Trap Zone, this monster cannot be selected as an attack target.
Soul Reaver Dragon DARK Level 9 3000/2500 Synchro/Dragon/Effect 1 "Tuner" monster + 1 or more non-"Tuner" monster(s) This monster can only be Special Summoned by Synchro Summon. Once per turn, if their is a Synchro Monster in your graveyard, you may select and activate one of the following abilities:
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Tornado Summon Spell Card Select one Level 7 or higher in your hand and, ignoring all Summoning conditions, Special Summon it to your side of the field. If the selected monster is a WIND type, destroy all Spell and Trap Cards on the field. At the end of your turn, destroy the Special Summoned monster.
Torn World Field Spell Card While this card is active, all Psychic monsters are treated as Machine monsters, and all Machine monsters are treated as Psychic monsters. Whenever a Psychic and/or Machine type monster would be sent to the Graveyard from anywhere, remove it from the game. When a Psychic and/or Machine type monster in play is removed from the game, gain 500 LP. By paying 1000 LP, you may return any number of Psychic and/or Machine type monsters to your Graveyard to Special Summon one Psychic and/or Machine type Synchro Monster whose Level is equal to the number of cards returned to the Graveyard. When you do not own any cards that are removed from the game, this card is destroyed
Forethought Spell Card Draw four cards, then discard one card from your hand, and then select one card in your hand and place it on top of you deck.
Boosted Metamorphosis Spell Card Sacrifice one monster you control. Search your deck for a creature that shares a creature type with it and that is a higher Level and, ignoring all summoning conditions, Special Summon the monster to the field.
Offering of Greed Quick Play Spell Card Tribute one monster on your side of the field to draw two cards. Skip your next Draw Phase.
Synchro Revival Equip Spell Card Pay 1000 Life Points to Special Summon one Level 6 or lower Synchro Monster from your Graveyard and equip it with this card. The Special Summoned monster's effects cannot be activated, and its ATK is halved. When this card is removed from the field, the equipped monster is destroyed. When the equipped monster is removed from the field, this card is destroyed.
Conductor Generator Continuous Spell Card Once per turn, you may remove any number of cards from your deck from the game (max 12) to Special Summon one "Psychic Token" to your side of the field (LIGHT, Psychic, 0/0). The Level of the Token is equal to the number of cards removed.
Grave Purge Spell Card Remove all the cards in your Graveyard from the game.
Synchro Draw Spell Card Select one Synchro monster in your Extra Deck and send it to the graveyard. Draw 2 cards.
Banishment of the Waste Spell Card Search your deck and Extra Deck for up to 20 monsters and remove them from play.
Shockwave Cannon Equip Spell Card Increase the ATK of the equipped monster by 500 points. When the equipped monster deals Battle Damage to an opponent, destroy one card on the field. _______________________________________________________________________________________________
Pain's Bonds Trap Card Activate only when you receive Battle Damage. The monster that dealt the Battle Damage loses ATK equal to the amount of damage dealt.
Twisted Frame Trap Card Select two monsters on the field. For the rest of the duel, these two monsters exchange their ATK scores.
Memory Conduit Continuous Trap Card If an opponent declares a Direct Attack on your Life Points, and if you control a non-Spell/Trap card, redirect the attack to your opponent's Life Points.
Telekinetic Maelstrom Trap Card Activate only if your own 5 or more Psychic-type monsters that are removed from play. Destroy all Monsters on the field.
Grip of the Underworld Trap Card During your next Standby Phase, pay paying 1000 LP, select one card on the field on destroy it. If this card is activated during a Battle Phase, destroy the attacking monster. |